The second “instructioned” puzzle is Portals by Palmer Mebane. It is an insanely beautiful and difficult logic puzzle that consists of known puzzle types interconnected to each other through portals. Here Palmer Mebane explains how portals work:
“Each of the ten puzzles corresponds to a color, seen above the grid where the name of the puzzle is written. The grid contains nine square areas, one each of the other nine colors. These are portals that connect the puzzle to one of the other nine, as denoted by the portal color. Each puzzle’s rules define which squares of their solution are “black”. On the portal squares, the two puzzles must agree on which squares are black and which are not. For instance, if in the red grid the top left square of the blue portal is black, then in the blue grid the top left square of the red portal must also be black, and vice versa.”
On the Portals puzzle page you can find the rules for how each individual game is played and how to shade areas. The puzzle requires a lot of attention. It took us a long time to test-solve it. If you make a mistake in one grid it will propagate and will lead to a contradiction in another grid, so it is difficult to correct mistakes. If you do make a mistake, you are not alone: we kept making mistakes during our test-solve. Because of the difficulty of tracing back to the source of the error, we just started anew, but this time making sure that every step was confirmed by two people. Working together in this way, we were able to finish it.
If you do not care about the extraction and the answer, ignore the letter grid in the middle and enjoy the logic of it.